This book provides techniques and insights into managing the various aspects of interactive game development. It covers the process from concept to release, including financing, pitching to publishers and investors, working with the development team, and planning and executing different production elements such as audio, localization, testing, and software ratings. The book also includes advice on managing teams, project management, communication, and collaboration with marketing and publishing professionals. It features interviews with professional game developers and outlines the key phases of game production including prototyping, defining requirements, assembling the team, making the game, and releasing it to players.
- Publisher: CRC Press
- Publication Date: April 27, 2020
- Author: Heather Chandler
- Includes Images: Yes
- ISBN Number: 9781138341708
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