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9780367517731SKU:
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This book provides a project-based approach to learning interactive game audio for those new to game engines. It covers sound design, editing techniques, and implementing sounds within the Unity game engine. The content includes chapters on game mechanics, audio implementation, and interactive music. All information is presented in a practical context from an experienced Game Audio Sound Designer. The book also includes tips for using the project in job applications. Table of contents includes topics such as introduction to game audio, sound design, importing assets, and interactive music. The author has worked on various notable projects and games.
- Publisher: Focal Press
- Publication Date: December 31, 2021
- Author: Andrew Coggan
- Includes Images: Yes
- ISBN Number: 9780367517731
Specifications
Author
Andrew Coggan
Includes Images
Yes
ISBN Number
9780367517731
Publication Date
December 31, 2021
Publisher
Focal Press
Technical
Cover Type
Soft
Number of Pages
434
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